The basic principles of the Drag Offense – a simple, seamless four-out ball screen offense.
Coaches are always looking for something simple and easy to install to use with their teams. The Drag Offense checks those boxes. It features simple rules, basic high ball screens plus it checks another important box – it can be seamless from your primary break.
This most important spacing rule in “The Drag” is the post players must remain on a high-low diagonal from one another.
The distinguishing characteristic of The Drag is the inside ball screen set with the ball in the slot and complimented with “roll and replace” action. The screener goes to the ball handler to set the ball screen and always sets the ball screen with the ball in the slot on the closed post side. When the ball screen is set in the slot, the low post should sink to the baseline. This allows room for the ball handler to reject the ball screen if that is the proper read. On a reject, the post being driven at would “banana cut” under the backboard to the opposite side.
When the guard accepts the ball screen, he/she has the options of:
- Attacking the rim for the score
- Hit the roll man rolling to the front of the rim
- “Throwback” to the rising post player
Borrowing a concept from the Dribble Drive Motion Offense, if the ball handler cannot execute any of these options they “hockey stop” in the “drop” area and run a “kick up” with the guard lifting from the corner as pictured below.
After the kick up, the ball handler replaces to the corner.
The kick up receiver (3) has the option to shoot or drive. They may also reverse to the post in the opposite slot, thus triggering the “change & exchange” rule. After any reversal across the slots to a big, exchange with the guard below you. (pictured below)
The high-post can look high-low for the duck-in or “spin and pin” as well.
If 3 did not reverse and held the ball, 5 would come over and set the ball screen on 3 and the roll and replace action continues.
Reversal option – The high post may catch the reversal pass then fully turn it to the wing. That pass spawns a few more Drag rules.
After any slot-to-wing reversal coming from a big to a guard, there is a basket cut to the open block (pictured below). The guard must then fill to the ball side slot and the opposite big must rise to the slot to fulfill the diagonal and opposite rule.
Perhaps 5 cannot reverse to the wing and throws back to the player exchanging from the corner. They would simply follow into the ball screen following the rule of always setting the ball screen on the guard when he/she has it in the slot. The roll and replace action would then continue and the guard is looking to score, hit the roll player or execute a kick up with the guard in the corner.
The Drag Offense is an example of a simple offense that has a few basic movements and maintains great spacing. It can be run at any tempo and can flow from the break.
For more resources on The Drag Offense, check out this summary and also The Complete Drag Offense Playbook featuring the basics plus drive & space rules, post entry rules, breakdown drills, special entries and more.
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For help with practice planning and implementation of The Drag Offense and seamless offensive attack, check out the RAMP program.
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